2D Collider Trigger detection no need Rigibody2D?

it have been changed to 3.8.x, so in 3.8.x not only needs collider component but also rigidbody component, and you can change it by refering link: Is Engine's Error? - #11 by Tom_k. BTW, we have built a issue(collide Events needs rigidbody in Cocos 3.8x but dont need in Cocos 3.7.4 · Issue #17541 · cocos/cocos-engine · GitHub) to address it.