Hi all, my application can’t create egl context.
If i try to run application on eclipse, i am getting these errors:
E/libEGL(333): validate_display_config:501 error 3005 (EGL_BAD_CONFIG)
E/libEGL(333): eglQuerySurface:1075 error 300d (EGL_BAD_SURFACE)
D/JniHelper(333): Failed to get JNIEnv
W/cocos2dx/nativeactivity.cpp(333): Unable to dispatch pending Runnables!
E/libEGL(333): call to OpenGL ES API with no current context (logged once per thread)
D/JniHelper(333): Failed to get JNIEnv
W/cocos2dx/nativeactivity.cpp(333): Unable to dispatch pending Runnables!
E/cocos2d-x assert(333): …/cocos2d/cocos/2d/platform/android/CCApplication.cpp function:getInstance line:75
It runs fine on linux64 but i couldn’t get working on android emulator. I did do same step on README.md when creating eclipse project. It compiles but do not run. My avd is clone of Nexus One with API 10