3.7 and Eclipse

I am trying to use 3.7 with Eclipse on OS X.

It does not work well.
I imported my game from mygame/proj.android folder
Then mygame/cocos2d/cocos/platform/android/java

However I get this error:

Errors occurred during the build.
Errors running builder ‘Scanner Configuration Builder’ on project ‘my game’.
java.lang.NullPointerException

I know this is 28d old. But I’m having this problem too. And it is impossible to do any debugging. Could anyone please give any tip to solve this?

Cheers.

I don’t remember my problem but I don’t have a problem to start from Eclipse now. I just have to refresh related projects (F5) if I compiled using cocos command. Not sure why that happens. Did not try debug-running so far.

I hate eclipse so much that I finished using plain old good log() for “debugging”. Eclipse is a waste of time for me. I hope android studio support will be added soon :D.

Cheers.