Hi,
I have created a 3d fbx file,while converting it to c3b it shows few Mesh.
In My code I wanted to identify a Mesh and change color of that particular mesh.
When I tried to identify Mesh using name or index,My application was crashing.
So finally I tried to check the Mesh count printf("mesh-%zd--",ground->getMeshCount()); which shows zero.
Can Any one guide me ?