This is the scenerio:
- I am using Cocos2D v3.7, NDK r10e. All environment variables are set up properly.
- I built a new javascript project using cocos new command. I did not use any cocos compile command.
- Next I ran the Xcode project in frameworks > runtime-src > proj.ios_mac folder. I created and edited javascript files in src folder and imported resource files in res folder. I updated project.json, resources.js, main.js files and ran the project successfully on iOS device and simulator.
- Next I used the following command to build and run on Android:
cocos run -p android --ap android-19 - I get a complete black screen showing nothing, not even the frame rates.
What am I doing wrong?