Building cocos2d-x-3.17 with Visual Studio 2017 hits 0x000007b

The primary installation and setup info that users would eventually find on first visiting the site is the document at this link:

http://cocos2d-x.org/docs/cocos2d-x/en/installation/

Now if you follow the links to the Windows documentation, you end up at:

http://cocos2d-x.org/docs/cocos2d-x/en/installation/Windows.html

then here:

http://cocos2d-x.org/docs/cocos2d-x/en/editors_and_tools/cocosCLTool.html

There is absolutely no mention of creating projects using the new method (CMake etc.). The “Compiling a project” section seems out-of-date.

Unless I’m looking in the wrong place, there are no other links from the front page http://www.cocos2d-x.org/products or http://www.cocos2d-x.org/cocos2dx besides the Documentation link, which takes you to the above.

Perhaps a more user friendly starting point would be beneficial, along with direct links to getting started in Cocos2d-x, at least for the installation part, because if that proves to be a source of friction, then users may give up and move on before they even give it a chance.

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