I am attempting to load a sprite from a folder using the following statement
Sprite *sp = Sprite::create("Images/CloseNormal.png");
Now Images is a folder inside resources which has the file CloseNormal.png
The above statement returns NULL
Now If I move the image outside the folder into Resources and use the following code
Sprite* sp = Sprite::create("CloseNormal.png");
The above works
My directory structure in ios looks like this
|_Resources
|_Images
|_CloseNormal.png
Any suggestions why it cant load sprites from folders inside resources ?