hi guys.
I’m new to cocos2d and I’m finding it rather difficult to create my first project.
I’m using a Mac OS X 10.10.3
i have downloaded coco2dx 3.11.1.
-
opened Terminal.
-
set path to cocos directory.
-
executed ./setup.py and all the ROOTs were found. - skipped al android related
-
when i tried to execute /Users/guyhazi/.bash_profile
i got:
-bash: /Users/guyhazi/.bash_profile: Permission denied -
when i tried to execute cocos new MyGame -p com.MyCompany.MyGame -l cpp -d /Users/guyhazi/Desktop/cocop
i got:Traceback (most recent call last):
File “/Users/guyhazi/Desktop/cocos2d-x-3.11.1/tools/cocos2d-console/bin/cocos.py”, line 22, in
import cocos_project
File “/Users/guyhazi/Desktop/cocos2d-x-3.11.1/tools/cocos2d-console/bin/cocos_project.py”, line 4, in
import cocos
File “/Users/guyhazi/Desktop/cocos2d-x-3.11.1/tools/cocos2d-console/bin/cocos.py”, line 936, in
language, encoding = locale.getlocale()
File “/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/locale.py”, line 530, in getlocale
return _parse_localename(localename)
File “/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/locale.py”, line 443, in _parse_localename
raise ValueError, ‘unknown locale: %s’ % locale name
ValueError: unknown locale: UTF-8
any idea guys?
worked like magic