Hi, I am using Cocos Studio with v3.10.
I have project.json configured as follows:
{
“project_type”: “javascript”,
"debugMode" : 1,
"showFPS" : true,
"frameRate" : 60,
"noCache" : false,
"id" : "gameCanvas",
"renderMode" : 0,
"engineDir":"frameworks/cocos2d-html5",
"modules" : ["cocos2d", "cocostudio"],
"jsList" : [
"src/resource.js",
"src/app.js"
]
}
calls to cc.log() and console.log() are not printing any output to the Cocos Console.
var CocosTestLayer = cc.Layer.extend({
sprite:null,
ctor:function () {
this._super();
var size = cc.winSize;
var mainscene = ccs.load(res.MainScene_json);
this.addChild(mainscene.node);
console.log("Log Output");
return true;
}
});
any advice would be appreciated. Thanks