Hey there.
I’m programmer from small company. And we decide to change our old engine to cocos2d-x with some classes of our script system.
But, I have a huge problem. For compatibility reason I want to change coordinate system of camera. For that I’ve created new camera instance and set for current scene this camera as main(cameraMask and either). But I can’t get how to change axes.
In our current projects origin point is top left point of app and Y axes point from top to bottom, X axes from left to right.
In cocos2d-x axes point from bottom to top and origin placed in bottom left. How to change that in minumum of code. Cause I don’t want to change shaders code(scale -1 by Y and scale textures in shader) or code of nodes.
Is that possible to solve that problem?