Good day! Please tell me how to install the version of Cocos-JS ? Nothing is
clear what and how. Downloaded archive, and then what to do with it?
Hi @espltd,
http://www.sonarlearning.co.uk/coursepage.php?topic=game&course=cocos2d-js-v3
Please have a look into above link once. There are video tutorial available to start project.
Regards,
Gurudath
But there is seen the old version of Cocos-JS, and now on the website they have a Cocos-HTML5 and where this archive is to decompress to start writing in JS and I do not understand. Please tell me in detail the steps! I would be very grateful!
Hi @espltd,
Which version of Cocos2d - JS framework using now?
Are you able to create Sample Helloworld project?
What is tool that you are using for coding?
But there is seen the old version of Cocos-JS, @SonarSystems Can you please help him out with tutorial.
Regards,
Gurudath
What part are you stuck on?
http://www.sonarlearning.co.uk/coursepage.php?topic=game&course=cocos2d-js-v3
The tutorial present on above link is a updated version right?
Use that mixed with this series http://www.sonarlearning.co.uk/coursepage.php?topic=game&course=cocos-console
Hi Sonar,
I skimmed over your tutorial and you mention Cocos2d-js but when I check download options on the website, there is no such thing, only Cocos2d-x is there. Has it been removed and now both JS and C++ version is in Cocos2d-x or there is some other way to get to JS version?
Spot on, Cocos2d-x and Cocos2d-JS are merged into Cocos2d-x.
I’m using netbeans. Get to Customize and run the project through the browser. But don’t understand the proportions of the screen. Google chrome increases the draft to the brim - full screen. I’m confused as to what is best to use. C++ or JS. ??? In C++ the project I am able to export as APK file, and JS files to the project(