Recently I transferred my Cocos Studio to another PC. When I installed the Studio and opened a Scene, this error message “Missing GL version” always shows up. Then when I clicked OK, the Cocos Studio terminates. Any idea why? My
PC supports openGL as what the software Geek3D says.
Same error here.
I get the message “Missing GL version” each time I try to load a scene. So the app is crashing!
OpenGL 3.0 is installed. I can run the OpenGL performance tests provided by “GPU Caps Viewer” (from OpenGL v1 to v3).
GL_RENDERER: Gallium 0.4 on SVGA3D; build: RELEASE; LLVM;
GPU 1 - VMware SVGA 3D
GPU memory size: 1024MB
Here is some information about the crash of Cocos Studio:
Exception reported by VS2015, attached to the CocoStudio.exe process
System.StackOverflowException was unhandled
Message: An unhandled exception of type ‘System.StackOverflowException’ occurred in CocoStudio.EngineAdapterWrap.dll