Hi Guys,
Greetings of the day
We are facing an issue since last week with render texture and we are totally stuck there. Please let us provide meta details first.
Details:
Framework: cocos2d-x 3.8.1 (same issue with cocos2d-x 3.11)
Platform: iOS
We just want to let you know that we have tested our app on win32 (4x3 and 16x9) aspect ratio. works fine for both the aspect ratios. In addition to the, same code segment works fine for WinRT, Win32 and Android operation systems. Problem is specific for iOS platform (both iPad and iPhone). Lets come to the problem now:
We have a color book which have this specific issue. We tried a lot but its not visiting the left side (approx 20% area of the the canvas) of the render texture. The positions passed to the the visiting sprite are fine as you can see in the screenshot that we have painted the other accessible ares of render texture surface.
Please find the attached screenshot for details. Please let us know if you need more details.
Thanks and Regards
- mj
