Hello guys, I integrated Admob and UnityAds in one 3.9 C++ project. I found Admob and UntiyAds could not work together,after playing UnityAds,some OpenGL errors will happen.
I tested in iOS 7.1.2 .
FrameBuffer Status Error 36061
OpenGL error 0x0506 in /Users/.......MyGame/cocos2d/cocos/renderer/CCRenderer.cpp saveRenderState 161
Hello @nite,
I used sdkbox to integrate admob,I followed UnityAds tutorial to integrate iOS and Android platform.The Bug was caused by my integration method(tested).
Thank you so much, I will try fyber.
update:(simulator is ok, iOS 7.1 still have this bug)