Hi all,
I used Cocos2d-x 2.2.1 to run the SimpleGame demo, on a Windows Phone 8, from cocos2dx’s samples. I made it run in landscape, and with Marmalade 6.4.1 it worked. Now, when I’ve upgraded to marmalade 7 it doesn’t really work but it shows it in portrait mode, stretched. The thing is that it seems only the drawing is problematic. If I click somewhere to throw a shurinken it takes the good position and draw accordingly on the portrait-only app.
I tried this solution but to no avail: http://www.cocos2d-x.org/forums/6/topics/31964?r=38101#message-38101
Can anyone suggest what to do in order to fix the orientation? Maybe someone can try to see if his cocos2d game works good in Marmalade 7?
PS: In Marmalade emulator it works fine.
Thanks!
At least any ideas on how to DEBUG this problem?