Has anyone been able to run a cocos2dx 3.5 android project on mac.
I downloaded the ndk version 10e and I can’t even get a basic HelloWorld running on android.
I’ve set the paths in the .bash_profile and I run cocos compile and then cocos run but my app keeps crashing on startup.
I have no idea how to fix this. I even tried using build_native.py but same issues.
I imported my project into eclipse still the same crash.