Compile Failed for Android - Binary Template

Hi,

I’m getting the below in the log, when I’m trying to compile for Android using Binary Template:

Android NDK: WARNING: APP_PLATFORM android-16 is larger than android:minSdkVersion 9 in ./AndroidManifest.xml
Android NDK: WARNING: Ignoring unknown import directory: /Applications/CocosCreator.app/Contents/Resources/cocos2d-x/external/android/include
Android NDK: WARNING: Ignoring unknown import directory: /Applications/CocosCreator.app/Contents/Resources/cocos2d-x/external/android/spidermonkey
[armeabi] Compile++ arm : cocos2djs_shared <= AppDelegate.cpp
[armeabi] Compile++ arm : cocos2djs_shared <= SimpleConfigParser.cpp
[armeabi] Compile++ arm : cocos2djs_shared <= RuntimeJsImpl.cpp
[armeabi] Compile++ arm : cocos2djs_shared <= main.cpp
[armeabi] Compile thumb : cpufeatures <= cpu-features.c
[armeabi] StaticLibrary : libcpufeatures.a
[armeabi] SharedLibrary : libcocos2djs.so
/Applications/CocosCreator.app/Contents/Resources/cocos2d-x/external/android/armeabi/libjs_static.a(ExecutableAllocatorPosix.o):function JSC::ExecutableAllocator::determinePageSize(): error: undefined reference to ‘__page_size’
/Applications/CocosCreator.app/Contents/Resources/cocos2d-x/cocos/prebuilt-mk/…/…/prebuilt/android/armeabi/libcocos2dxinternal.a(CCConsole.o):function cocos2d::Console::listenOnTCP(int): error: undefined reference to ‘bzero’
collect2: error: ld returned 1 exit status
make: *** [obj/local/armeabi/libcocos2djs.so] Error 1
Error running command, return code: 2.

By the way, the Build and Compile for default Template works, no Failed. However, for Binary Template, the Build works, but Fails in Compile.…Would appreciate any feedback to fix the issue…Thanks and God Bless…

Sincerely,

Sunday

@pandamicro

Hi,
Any thoughts or info on the above? Also, the tutorial dark slash master, the Touch Even system, along with the use of the mouse to move, this can be used a general template for mobile as well? In other words, can I use this sample, for both mobile and desktop movement?

Lastly, when do you think the documentation will be updated regarding Cocos Creator ( ex: pool, etc…). Thanks for your dedication and hard work…God Bless…

Sincerely,

Sunday