CCScaleTo*scale1=CCScaleTo::actionWithDuration(1.0f,1.5f); CCScaleTo *scale2=CCScaleTo::actionWithDuration(1.0f,1.0f); CCFiniteTimeAction *sequence=CCSequence ::actions(scale1,scale2);
I wonder why CCScaleTo does not support “reverse()” function.
I use the codes up to make CCSequence::actions(CCScaleTo,CCScaleTo.reverse()),but it crashed.