Crash when making CCSequence with two CCScaleTo

CCScaleTo*scale1=CCScaleTo::actionWithDuration(1.0f,1.5f); CCScaleTo *scale2=CCScaleTo::actionWithDuration(1.0f,1.0f); CCFiniteTimeAction *sequence=CCSequence ::actions(scale1,scale2);

I wonder why CCScaleTo does not support “reverse()” function.
I use the codes up to make CCSequence::actions(CCScaleTo,CCScaleTo.reverse()),but it crashed.

The reverse() is implemented in CCActionInterval,but is not implemented in CCScaleTo,you can see [[http://www.cocos2d-x.org/embedded/cocos2d-x/db/d8d/classcocos2d_1_1_c_c_scale_to-members.html]],maybe is helpful to you.

I’m sorry,you can link to [[http://www.cocos2d-x.org/embedded/cocos2d-x/db/d8d/classcocos2d_1_1_c_c_scale_to-members.html]]