Hi there i am slightly new to this and am confused on some part of the tutorials.
I’ve seen some tutorials on how to create a cocos2d-x project both using terminal (mac) and also by using cocos studio.
Is it same to create them by terminal and cocos studio because some folders are different when creating using both methods eg: the cocos2d framework folder is missing when creating the project when using cocos studio.
And I know that I need Eclipse for android development but there is only a “package for xcode” option on Cocos Studio, how do i actually package everything to Eclipse IDE?
This is supposed to be a cross platform development tool but the folder structure such as “proj.android”, “proj.ios_mac”, “proj.win32” are all separated, where should i store all the cpp files for compilation?
Sorry if i’m asking too much, just felt confused by reading the documentations.
Thanks in advance.
