In my old company with a different engine we used to provide downloadable content(Resources only) for new new levels, where we provided an app update for the code etc and the Resources were downloadable, to decrease the apk size.
I’m wondering if anyone has tried this already with cocos and how this might work? for both ios and android
Just make sure you comply with app store guidelines for downloadable. I think I recall reading that the app stores are cracking down on what content you can download live.