Error with linking libiconv in CCX 3.11.1

Hi guys,

I create new project with CCX v3.11.1. When I build it (Win32 - project in Windows 10 & Visual Studio 2015 Community), it threw an error "Cannot open input cocos2d file 'libiconv.lib' ". How can I fix it? Do I download it and add reference to it?

indeed you should add it to your project.