Generic Tutorial?

Hi there,

Is there a tutorial or guide for Cocos2D-X (latest version) which details making a game using C++ without any prerequisites/lock-ins for using any IDE (such as Cocos Studio, Xcode, Android Studio, etc), rather just using the Cocos command line to do things?

For the record, I work on Linux, and would like to use Vim as my editor, and can compile and run the app for Android using the cocos -p android command. And the only guides I can find are paid books, and they utilise an ancient version of the Cocos2D-X framework.

Thanks in advance :smile:

Start with the programming guide if you haven’t already.

You can follow the tutorial series of Cocos2dxv3 by Sonar Systems on youtube:

Hope,it will help you!