Hi there,
Is there a tutorial or guide for Cocos2D-X (latest version) which details making a game using C++ without any prerequisites/lock-ins for using any IDE (such as Cocos Studio, Xcode, Android Studio, etc), rather just using the Cocos command line to do things?
For the record, I work on Linux, and would like to use Vim as my editor, and can compile and run the app for Android using the cocos -p android command. And the only guides I can find are paid books, and they utilise an ancient version of the Cocos2D-X framework.
Thanks in advance 