Is there any sample or tutorial how to make a warping grid like in Geometry Wars in cocos2d-x?
I’ve found this tutorial:
It’s fine and shows the idea behind it, but I don’t really know how to integrate it into cocos2d-x.
This thing here if for Unity and also looks quite cool, even with the possibility of changing the color:
http://vectorgrid.blogspot.co.uk/
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great tutorial there about the neon shooter , can be easily ported to cocos2d-x
Packora
3
I have made it lol, and it’s much much better than the one in the video, I will launch the game very soon, under the title “SHAPESHOOTER”…
Oh wow, cool that you’re here!!
Did you use cocos2d-x for you game?
Can you give some insight in how one can integrate the rendering in cocos2d-x ideally?