I’m wondering that. Maybe It’s a difficult question to answer. But at least, how many developers joined cocos2d-x community?
I think, 500k-1 million. Can it be?
I’m wondering that. Maybe It’s a difficult question to answer. But at least, how many developers joined cocos2d-x community?
I think, 500k-1 million. Can it be?
We have 750,000 registered developers world-wide.
Thanks for the information.
@slackmoehrle if you’re able and willing do you have the breakdown between US / China / Other? What does registered mean? Seems like a good number, shoot for a million by March!
If this number can somehow even be distilled: how many of these have actually released a game?
Always so serious ;-p
Let me see if I can get a breakdown of these numbers. I have some data I can comb through.
Probably an understatement but the github stats also give a good hint:
5091 forks, 7000+ starred.
So that is at least the part that changes or contributes to the framework.
Still this may be only a small percentage of people/companies just using the framework.
I don’t know why you need the data but compared to other game frameworks/engine cocos2d-x has a high usage IMO.
Chukong prob wants/needs it. I’m only curious as that numbers is far larger than I’d have guessed.