How to get screen size in "Points" or the "Render Scale"? Alternatively, how to find the device type? (iPhone 5,6,6plus)

I have gone through most methods under Director and OpenGLScreen to try and get the actual render size of the device as show in here:

http://www.paintcodeapp.com/news/ultimate-guide-to-iphone-resolutions

I need to get either the render scale (Render at 2x, Render at 3x) or the screen in Points (320 width for iphone 5, 414 width for iphone 6 plus)

I can get the “Rendered Pixels” sizes easily, since many of the methods actually return this size. But I have no idea how to get either of the other 2.

Still haven’t found how… another way to see this is, how to detect the iphone device type the user is using. (iPhone 5, 6, 6 plus…) But don’t know what would happen in android.