I just upgraded from 3.6 to 3.8 and the only issue I have building is with my code to retrieve the user data from a scene node. My old code was like this:
cocostudio::ObjectExtensionData* data = (cocostudio::ObjectExtensionData*)pNode->getUserObject();
std::string d = data->getCustomProperty();
It seems the class ObjectExtensionData and its old header file no longer exist. In visual studio it also seems my objects _userData and _userObject fields are both NULL, so perhaps it’s not even parsed in anymore?
Does anyone know how we’re supposed to read the user data now?
Thanks
