How to load spine skeleton data from a bundle?
I have tried using this:
bundle.load<sp.SkeletonData>(path, (err, skeletonData) => {
if (err) return;
this.skeleton.skeletonData = skeletonData;
});
But it always error.
How to load spine skeleton data from a bundle?
I have tried using this:
bundle.load<sp.SkeletonData>(path, (err, skeletonData) => {
if (err) return;
this.skeleton.skeletonData = skeletonData;
});
But it always error.
refer to this doc:https://docs.cocos.com/creator/manual/en/asset/spine.html?h=spine
Regarding the topic of importing skeleton, I would like to ask why does an FBX contain excess of the same skeleton when it is imported into Cocos Creator 3.8.3, as seen here:
Could you please provide the demo for us to check?