Hi, I am developing a game for iOS and Android using Cocos2d-X 3.10 and I am having problems to persist the user configurations between different versions of my app.
Currently I am using the UserDefaults class to store and retrieve the user’s settings, like in the example below:
UserDefault::getInstance()->setIntegerForKey(LANGUAGE_STR_KEY, value);
// [...]
int value;
value = UserDefault::getInstance()->getIntegerForKey(LANGUAGE_STR_KEY, LANGUAGE_DEFAULT_VALUE);
The user configuration data is persisted when I close the app and restart it, however when I create a new Android APK file and load it into my test device, then all of the configurations that were made and stored are deleted.
Is there a way to persist these changes even though a new app is loaded?
