How to setup Android Project with Visual Studio 2015?

Hi I am working on my game with Visual Studio 2012 and its working fantastic. I use command line for apk building.
But as VS 2015 has built in support for Android, do you guys know about any methods of directly building and deploying APK’s with VS 2015?

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Any help please?

I’m interested in this too.

Cheers.

I’m interested in this too. Have you found a solution? Or someone else who can share how to setup this?
I tried around for 2 full days and then gave up because of the lack of documentation of the cross platform tools :frowning: .

Funny thing, Microsoft announced a partnership almost a year ago: http://blogs.msdn.com/b/somasegar/archive/2015/04/17/visual-studio-for-game-development-new-partnerships-with-unity-unreal-engine-and-cocos2d.aspx
The last sentence got me curious: “While we work on the tighter integration, you can download Visual Studio Community and get Unity, Unreal and Cocos2d for game development today.”

But there is no additional information, what “tighter integration” means and the lack of documentation of the cross platform tools is nothing more than annoying.

I also submitted a github issue (suggestion) to the msopentech repository: https://github.com/MSOpenTech/cocos2d-x/issues/185

I found an Android for Visual Studio import but didn’t succeed to get it running.
Also asked a question, if there is an importer for XCode: http://blogs.msdn.com/b/vcblog/archive/2015/08/05/introducing-visual-studio-eclipse-android-project-importer.aspx?PageIndex=2#comments
Again - no answer.

But so far, haven’t heard back. No communication at all. Wherever you ask a question, you get no answer on this issue…

Sorry for the rant, but it’s really frustrating.