Howler.js in Cocos2d-x 3.9 can work?

Actually I want to make a musicBox. cc.audioEngine is limited for this action. Do you have any idea about this?

Just throw it into externals and you’re good to go.

It is ok. I run on web platform. Can I run howler on native? Is it possible?

Yeap, if you are using cocos2d-js in a webview

1 Like