I am confused... Cocos for Windows

Well, I am kinda confused…

I know some C# and GameMaker, but since GML does not convince me that much and that Cocos2D is open source I am curious:

  1. So with Cocos I have an IDE that I can code and design the game in? Do I need Visual Studio?
  2. I’d rather get good at C++ than GML. So with Cocos2D-X I can code the games in C++? I am aware that there is a learning curve, but that’s okay.
  3. I’d like to publish the game in HTML5 format.

Thank you!

Hello, welcome.

  1. If you use CODE IDE, it is JS and Lua only and I think it is EOL’d at this point. For C++, you can’t use Code IDE. Use Visual Studio

  2. yes, of course.

  3. Then JavaScript is what you want.

Check this tutorial for starters , using JavaScript making game for Web . iPhone , And desktop .

Hope it will clear things for you .

Yay! Thank you both! I will test the link.