Well, I am kinda confused…
I know some C# and GameMaker, but since GML does not convince me that much and that Cocos2D is open source I am curious:
- So with Cocos I have an IDE that I can code and design the game in? Do I need Visual Studio?
- I’d rather get good at C++ than GML. So with Cocos2D-X I can code the games in C++? I am aware that there is a learning curve, but that’s okay.
- I’d like to publish the game in HTML5 format.
Thank you!