Hi all. I thought this would be a simple task but its starting to drive me nuts - mainly because I feel it should be such a simple thing - I am trying to simply view the bundle resources of my Cocos2d app through Xcode. However - all I am able to find in the bundle that has any resource files at all is the ‘Documents’ folder, which contains all my saved data but none of the original resources that I am looking for (ie textures, fonts, shaders, sounds, etc).
My app runs fine - the textures are all there and work fine - so I know they are in the bundle somehow - why can I not seem to find them when I ‘Show Package Contents’ through xCode? I have over 50mb of textures, but in the ‘AppData’ folder of my package there are only 4 directories: “Documents”, which has all my of my save data and seems correct; and ‘Library’, ‘SystemData’, and ‘tmp’… ‘SystemData’ and ‘tmp’ are empty, which leaves only the ‘Library’ folder to possibly contain my original resources - however there are only a few files in there, and the whole folder is less than 2mb. Where are my resources?
(For those curious - to view the contents of the bundle I went to Xcode->Window->DevicesAndSimulators->DevicesTab and then clicked the ‘Gear’ to ‘Download Container’. I know the resources in this Cocos2d app are there (somewhere) because the app runs fine, but they are nowhere to be found in this container).
Thanks for you time in advance!
-Mark
