In the 3.10 announcement it sounds like the ‘cocos’ GUI tool is becoming the preferred way to manage projects. http://cocos2d-x.org/docs/cocos/cocos/
It is nice to provide a GUI, but there are some times where you need a command-line / console interface. Scripting, and other forms of build automation, are the main examples that come to mind.
So my question is: are there plans to stop supporting the old command-line ‘cocos’ interface? (And if so, can I request that the team reconsider this, and continue to support the command-line ‘cocos’ console tool?)