Is the command-line 'cocos' console interface going away?

In the 3.10 announcement it sounds like the ‘cocos’ GUI tool is becoming the preferred way to manage projects. http://cocos2d-x.org/docs/cocos/cocos/

It is nice to provide a GUI, but there are some times where you need a command-line / console interface. Scripting, and other forms of build automation, are the main examples that come to mind.

So my question is: are there plans to stop supporting the old command-line ‘cocos’ interface? (And if so, can I request that the team reconsider this, and continue to support the command-line ‘cocos’ console tool?)

I don’t see it going away anytime soon. We still need this tool and so many people use it.

http://cocos2d-x.org/docs/installation/I/index.html

Cocos GUI tool is using command line underneath, so it will actually improve command line instead of stop supporting it.