Keep position of sprite when body's collided each other

How can I Keep position of sprite when body’s collided each other?

Have you looked at the docs and cpp-tests?

No, I don’ find on the docs and cpp-tests. Summary I’m using chipmunk and I want make sticky feature.

There is plenty of code there in cpp-tests… :slight_smile:

http://cocos2d-x.org/docs/cocos2d-x/en/physics/

http://www.cocos2d-x.org/docs/api-ref/cplusplus/v3x/

Ok thank you for reply :upside_down_face: