Guys, where is proj.win32 folder from extensions directory?
After a while I upgraded to cocos2d-x 3.6 and tried to use the library under Windows. I managed to run the cpp-test (works like a charm, one click on the cpp-tests.vcxproj), creating my own project with cocos script (just like under linux), but it looks that now I cannot reference to libExtensions project (I want to use PhysicsSprite). Is there a way to generate/build it automatically?
I also tried to run cmake on cocos2d-x main directory, but it gives me only weird ALL_BUILD.vcxproj and ZERO_CHECK.vcxproj projects.
It always was like copy/paste when it comes to configuration. But if you have a second to explain me how it now works, I would be appreciated. I just want to understand the whole process, not just repeating it thoughtlessly.
My enviroment is Windows 7, Visual Studio Community and cocos2d-x 3-6.