Level Design - Beginning

I’m new to Game Development and have tried out the basics of Game Development using cocos2d-x v3.4 .
I also want to try Level Design but confused about where to start.
Can someone please tell me where to start, some tutorials, tools etc.

You can take a look at Tiled

Thank you.
Had a look at Tiled and also viewed a tutorial from raywenderlich.com.

So, the basic idea of level design is to use Tiled and create various Tile Maps as levels. Load all the tile maps into the game and do the necessary coding. Am I right?

sounds about right to me.

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Maybe this link can help you about game designing link

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“Can someone please tell me where to start, some tutorials, tools et”
Sure, but say a little more info.
What is the language, and what kind of game want you create?

Language: C++
and a game like Dragon Hills,Mad Dex :smile:

This blog is really amazing! Thanks! :smiley: :smiley:

@gejza :
Do you have programming experience ?
If you don’t have, I guess you learn about programming stuff first.
I don’t recommend using c++, except you know about c++.
You can using cocos creator for helping level design or other tools.
If it is your first time using game engine, you can learn about game engine’s life cycle or overview the engine. You can read them in programming guide.
You can try make your first game https://www.makeschool.com/tutorials/learn-to-build-flappy-fly
If you need some assets you try find http://opengameart.org/

Game development is not only about programming, knowing about your role is important one. You can read about game development FAQ in link above (my previous post).

I use c++ and netbeans as IDE. I try to make 2D platformer game like super-mario or megaman using tilemap.

I am comfortable with C++ and have developed 2D platformer games before. I don’t have any experience in Level Designing and that’s why I want to try it out.

@i_am_GD :
Are you work alone ? How many people do you have in your team ?