Low fps issues on android devices

Hello.

I’m new with cocos2d-x (i’m actually running version 3.9) and I’m having some serious issues with fps going below 50 and even 20 on android devices (the game is set to 60). I’m not loading a big amount of sprites and strangely the rendering time is pretty low (14.3 FPS / 0.016 sometimes). It seems that the game runs smooth (the logic is quite simple) but something’s messing with the sprites.

Thanks.

I have the same problem! However I was 100% sure that this was caused by the fact that I was launching the game inside an android contex… As I see not only then the problem occurs… Does someone have an explanation for this? Really curious and definitely would help me as well :wink:

Bump! :stuck_out_tongue: