Manipulating Spine skeletonal animation through code

Hi, I’m about to purchase Spine to use it in my cocos2d-x game, but I need few more features, which are not present in tests.

  1. Can I draw on images (presented on bones) on the runtime? Situation like this: I have an animating characters, which is moving around and I want to give user (kid) possibility to draw on it (on touch move).
  2. More important: Can I give user a possibility to move bones around? Situation like this: I have character with physics (box2d) and I want user to grab for example his leg and rest of the body with smoothly (like doing it in editor) and move it around screen?

Some games have these features and I want to make sure it’s possible with Spine too.

Regards

Any thoughts?