New SpriteSheet Packer written in Qt (SpriteGlue)

Hello, guys! I want to share with you my recent project - SpriteGlue. It is open-source command-lined spritesheet generator for cocos2d. Enjoy!

If you have some recommendations, please mail me, thanks.
doctorset@gmail.com

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We don’t usually see to many tools developed. Congrats on getting to release.

Thumbs up for using Qt :slight_smile:

@tovchenko Are you planning to create a GUI version of it? It looks promising ;).

I might create GUI version later. But I think the gui version is unnecessary. Now I’m working on more complicated framework for cocos2d which will process all assets (resource) automatically and generates data also I have been writing library which will load all that data and presents useful interface. I’ll finish soon alpha version and let you all know about it.

For me, a console version allowing for integration into an automatic workflow is always preferred to a UI version without that option.

Completely agree