[PLEASE ANSWER] Project creation in Cocos lacks windows phone project

@stammen @stammen2 Can you please share the reason why there is not a WP8.1 project with C#/XAML to C++ glue code like there used to be (proj.wp8-xaml) in Cocos2d-x? Is there a possibility to add something like that back into Cocos2d-x?

Or, is there a way to add Admob (or other C# based DLL’S) to the proj.win8.1-universal/Windows Phone project?

@piotrros, if you are using Cocos2d-x 3.7 and configured your environment as descried here: GitHub - cocos2d/cocos2d-x: Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x. , then it should generate the following structure.

Edit: Since this question is under cocos2d-x C++ I assumed you are using the cocos console to create a C++ project. But I just noticed that you have cocosstudio in your directories. How are you creating your project?

Classes
CMakeLists.txt
cocos2d
LICENSE
proj.android
proj.android-studio
proj.ios_mac
proj.linux
proj.win8.1-universal
proj.win10
proj.win32
Resources

Here is the reference that I cited above about Cocos2d-x dropping support for WP8 as of 3.6.

@piotrros are you hoping to get a Windows 8.1 with C# and C++ project template?
I agree that would be useful.

You are probably right about not being able to add Admob to the universal project. I looked into it some more and there is not an obvious way to get it to work. Hopefully VS 2013 has some hidden tricks up its sleeves…