Hi @nite,
By now i seem to got it working.
How i did it / what i did / can remember right now:
Base situation was that I developed a project in visual studio, I test on Win32, also got the windows phone project working and the android version using eclipse on win32.
I copied my project files to a networkshare. On my Mac I copied the files back and ran the sdkbox installer… This result was copied back to networkshare --> windows.
I had te delete and recreate a few files since OSX added copies of files in my folder starting with ._ . . Also my .cocosprject file appeared to be deleted, i had to recreate it.
I had to manually add the googleplayservices library from my android sdk folder to the eclipse solution and a a reference to this library. Also i had to copie the reference into my workspace (different disks) I don’nt know the reason why, but otherwise it just did not work. I changed the Coco2dAppactivity init procedures as described in the manual and changed the sdkbox config.
furthermore I noticed i takes quite a while until results are displayed in Google Analytics. Is there anything I can do to change this? The dispatch timeout in the documentaion says the interval is in seconds, other references say in minutes. What happens if for example my dispatchinterval is 10 minutes but i close the app in 5 minutes. Will the results be posted on the next run?
Thanks so far for all the help.
ps.) The sdkbox windows installer has got a few issues and requirements. One of the is that i have to have my project directory on the same install disk as my python installation? And as you sais the ios version is not working. Maybe these issues can be addressed in future development?