Problems with integrating SDKBOX in my Cocos2D-js project

I fixed a few, and I’m sure there will be more to fix after this, but after following the tutorial that came with Flurry for Cocos2d-js I am currently here: http://puu.sh/is35G/b86e4f7ab7.png

As you can tell, all JS_SOMETHING functions and types are undefined according to Cocos2d. What could be the cause of this problem?

Can you confirm what version of Cocos2d-js and what version of SDKBOX you are using?