I’am trying to use AssetsManager… and i have some questions
they say that the resources from the server will be downloaded at this path
var StoragePath = jsb.fileUtils.getWritablePath() + the "key" in the assetManagers' assets
this key here :
so how should i load this js files so that i can use it in my game?
is it like this?
cc.loader.loadJs ([ "Scripts/xxx.js" ], function () {
//run script
});
and how can i use the “SearchPaths” in the project.manifest file?
please help thanks need it for my company hehe 