Ragdoll in Cocos2D-X?

Hi there,

I was wondering if anyone has any good documentation on how to create a ragdoll character in Cocos2D-X (3.8.1 is what I’m using), or point me to any good editiors etc?

I keep seeing PhysicsEditor popping up, but after playing with it I can’t see how to make joints? I assume it’s joints I need to make a ragdoll character?

I’m pretty new in the world of Chimpmunk/Box2D, so any hints or pointers would be greatly appreciated :smile:

Creature: http://creature.kestrelmoon.com/

Spine: http://esotericsoftware.com/

Thanks for the reply!

Spine looks pretty cool, but I don’t see how to use it for physics? It looks great for animation, but might be overkill for putting together a quick ragdoll character? I don’t need any animation. I’m just looking at throwing the character around the screen and it’s limbs flailing around as it bounces off stuff.

Does any one have some sample code or good documentation on how to do something like that in Cocos2D-X? With being new to physics, I don’t know where to start! :stuck_out_tongue:

Thank you :smile: