I have a game in which a key feature of it is that their are about 10-60 teeth on screen, all have the same texture with exception of some overlays and color tinting.
How would I best go about reusing this texture multiple times?
I have a game in which a key feature of it is that their are about 10-60 teeth on screen, all have the same texture with exception of some overlays and color tinting.
How would I best go about reusing this texture multiple times?