hi guys.
do you know how to set velocity in specify direction.
i’ve tried sth like this but it doesn’t work correctly
Vec3 near(firsprite->getPosition3D().x, firsprite->getPosition3D().y, -1.0f), far(secsprite->getPosition3D().x, secsprite->getPosition3D().y, 1.0f);
near = camera->unproject(near);
far = camera->unproject(far);
Vec3 direction(far - near);
//
Vec3 linearVel = direction;
linearVel.normalize();
linearVel *= 30.0f;
//
rigidBody->setLinearVelocity(linearVel);
please
i cant move farther without this ![]()
