Hi,
I want to send status of user to server when my game goes to background.Please give me suggestion how can i do it in proper way.currently i am sending a call to server but did not get any response when my game is in background.
Hi,
I want to send status of user to server when my game goes to background.Please give me suggestion how can i do it in proper way.currently i am sending a call to server but did not get any response when my game is in background.
this isn’t really a cocos2d-x question
In your AppDelegate.cpp there is a function:
void AppDelegate::applicationDidEnterBackground() {
Director::getInstance()->stopAnimation();
SimpleAudioEngine::getInstance()->pauseBackgroundMusic();
}
Send your server the statuse here.
Hi thanks for your reply @hgokturk but there is a problem no response i receive of offline server call in client side.because we can not execute code in background.
i am looking for best solution of this problem.
Got it. Then i guess, you should try sending push notification to your client from server when app is in the background.
can we send push notification from client to server ? @hgokturk
If you use App42 for backend for example, yes you can.
App42
App42 Notification Service
Thanks @hgokturk