[SOLVED]Android Keystore - Problem about compiling with cocos console

Hello!

I used cocos console to compile my game at release mode. And while generating the apk file, it required me to input the keystore alias. And I input the wrong name by mistake.

I thought it doesn’t matter because I can try again.

However, when I recompiled the project it didn’t remind me to input the alias. It just went ahead without any warning. Of course it failed.

So is there any way to clean the cache (I believe) created by the tool?

I’ve found the resolution.
The Android Keystore information caches in gradle.properties.