[SOLVED] Cant compile code with Flatbuffers

I’m trying to use Flatbuffers to save game data, but I got
expected a ';'
and incomplete type is not allowed errors on the file generated by the flatc compiler.
I’m using Visual Studio 2015. Is there any configuration that I must do in the project properties to make this work? Help please’

I solved this by using the latest version of flatbuffers. cocos2d-x is using a different version.

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Hi @thevinci, would you mind sharing how you’ve included the latest version in your project? Thanks

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