Crash by sdkbox.PluginFacebook.inviteFriends + CreatorV1.8.1 + FacebookPluginsV2.3.17.7 + android;
afther i login in success,when i call sdkbox.PluginFacebook.inviteFriends it crash.
can anyone help plz .
here is the crash log.
01-26 14:29:56.740 9291-9291/? A/DEBUG: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
01-26 14:29:56.740 9291-9291/? A/DEBUG: Build fingerprint: 'samsung/a7xeltexx/a7xelte:7.0/NRD90M/A710FXXU2CQI7:user/release-keys'
01-26 14:29:56.740 9291-9291/? A/DEBUG: Revision: '8'
01-26 14:29:56.740 9291-9291/? A/DEBUG: ABI: 'arm'
01-26 14:29:56.741 9291-9291/? A/DEBUG: pid: 9031, tid: 9031, name: palmplay.domino >>> com.ipalmplay.domino <<<
01-26 14:29:56.741 9291-9291/? A/DEBUG: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xe24
01-26 14:29:56.741 9291-9291/? A/DEBUG: r0 00000000 r1 00000000 r2 00000000 r3 c7ad0888
01-26 14:29:56.741 9291-9291/? A/DEBUG: r4 00000000 r5 ffb8afb8 r6 c00511e0 r7 c64e51b0
01-26 14:29:56.741 9291-9291/? A/DEBUG: r8 00000000 r9 e4d25310 sl ffb8b040 fp ffb8af9c
01-26 14:29:56.741 9291-9291/? A/DEBUG: ip c7ab29f4 sp ffb8af68 lr c6a6a325 pc c6a6a328 cpsr 400d0030
01-26 14:29:56.742 9047-9082/? D/SamsungAnalytics:1.8.25: [DLC Sender] send result success : 0
01-26 14:29:56.748 9291-9291/? A/DEBUG: backtrace:
01-26 14:29:56.748 9291-9291/? A/DEBUG: #00 pc 00c44328 /data/app/com.ipalmplay.domino-1/lib/arm/libcocos2djs.so
01-26 14:29:56.748 9291-9291/? A/DEBUG: #01 pc 00c44379 /data/app/com.ipalmplay.domino-1/lib/arm/libcocos2djs.so
01-26 14:29:56.748 9291-9291/? A/DEBUG: #02 pc 006bd8e0 /data/app/com.ipalmplay.domino-1/lib/arm/libcocos2djs.so (_ZN2se15AutoHandleScopeC2Ev+36)
01-26 14:29:56.749 9291-9291/? A/DEBUG: #03 pc 006bf1fc /data/app/com.ipalmplay.domino-1/lib/arm/libcocos2djs.so (_ZN18FacebookListenerJS21onInviteFriendsResultEbRKSs+76)
01-26 14:29:56.749 9291-9291/? A/DEBUG: #04 pc 006d7f97 /data/app/com.ipalmplay.domino-1/lib/arm/libcocos2djs.so (Java_com_sdkbox_plugin_PluginFacebook_onInviteFriendsResult+54)
01-26 14:29:56.749 9291-9291/? A/DEBUG: #05 pc 0087b4f1 /data/app/com.ipalmplay.domino-1/oat/arm/base.odex (offset 0x803000)
With the release of the Facebook SDK version 4.28.0, App Invites is deprecated. It will be supported until February 5, 2018.
I think you shouldn’t bother the crash anyway. You’d better use another method for app invites.
thank you,i will try other method. maybe i’ll use requestInvitableFriends and inviteFriendsWithInviteIds.
It crash in JS callback, I’m checking on this.
UPDATE :
Could u plz try bellow code ?
virtual void onInviteFriendsResult(bool ok, const std::string& msg)
{
se::ValueArray args;
std::string funName(__FUNCTION__);
cocos2d::Director::getInstance()->getScheduler()->performFunctionInCocosThread([funName,ok,msg,this](){
se::ScriptEngine::getInstance()->clearException();
se::AutoHandleScope hs;
if (!_JSDelegate.isObject())
return;
se::Value func;
_JSDelegate.toObject()->getProperty(funName.c_str(), &func);
if (func.isObject() && func.toObject()->isFunction()) {
se::ValueArray params;
params.push_back(se::Value(ok));
params.push_back(se::Value(msg));
bool ok = func.toObject()->call(params, _JSDelegate.toObject());
if (!ok) {
se::ScriptEngine::getInstance()->clearException();
}
}
});
}
lnsgdhr
January 26, 2018, 10:03am
6
it build failed.
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':FishGame:externalNativeBuildDebug'.
> Build command failed.
Error while executing process E:\android-ndk-r10e\ndk-build.cmd with arguments {NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=E:\games\fish_client\trunk\FishGame\build\jsb-default\frameworks\runtime-src\proj.android-studio\app\jni\Android.mk NDK_APPLICATION_MK=E:\games\fish_client\trunk\FishGame\build\jsb-default\frameworks\runtime-src\proj.android-studio\app\jni\Application.mk APP_ABI=armeabi-v7a NDK_ALL_ABIS=armeabi-v7a NDK_DEBUG=1 APP_PLATFORM=android-15 NDK_OUT=E:/games/fish_client/trunk/FishGame/build/jsb-default/frameworks/runtime-src/proj.android-studio/app/build/intermediates/ndkBuild/debug/obj NDK_LIBS_OUT=E:\games\fish_client\trunk\FishGame\build\jsb-default\frameworks\runtime-src\proj.android-studio\app\build\intermediates\ndkBuild\debug\lib NDK_TOOLCHAIN_VERSION=4.9 APP_PLATFORM=android-22 NDK_MODULE_PATH=E:\games\fish_client\trunk\FishGame\build\jsb-default\frameworks\cocos2d-x;E:\games\fish_client\trunk\FishGame\build\jsb-default\frameworks\cocos2d-x\cocos;E:\games\fish_client\trunk\FishGame\build\jsb-default\frameworks\cocos2d-x\external -j4 NDK_DEBUG=1 E:/games/fish_client/trunk/FishGame/build/jsb-default/frameworks/runtime-src/proj.android-studio/app/build/intermediates/ndkBuild/debug/obj/local/armeabi-v7a/libcocos2djs.so}
Android NDK: WARNING: Unsupported source file extensions in E:\games\fish_client\trunk\FishGame\build\jsb-default\frameworks\runtime-src\proj.android-studio\app\jni\Android.mk for module cocos2djs_shared
Android NDK: ../../../Classes/PluginFacebookJS.hpp ../../../Classes/PluginFacebookJSHelper.h ../../../Classes/SDKBoxJSHelper.h
[armeabi-v7a] Compile++ arm : cocos2djs_shared <= PluginFacebookJSHelper.cpp
E:/games/fish_client/trunk/FishGame/build/jsb-default/frameworks/runtime-src/proj.android-studio/app/jni/../../../Classes/PluginFacebookJSHelper.cpp:122:15: error: 'virtual void FacebookListenerJS::onInviteFriendsResult(bool, const string&)' cannot be overloaded
virtual void onInviteFriendsResult(bool ok, const std::string& msg)
^
E:/games/fish_client/trunk/FishGame/build/jsb-default/frameworks/runtime-src/proj.android-studio/app/jni/../../../Classes/PluginFacebookJSHelper.cpp:113:18: error: with 'virtual void FacebookListenerJS::onInviteFriendsResult(bool, const string&)'
virtual void onInviteFriendsResult(bool ok, const std::string& msg)
^
make.exe: *** [E:/games/fish_client/trunk/FishGame/build/jsb-default/frameworks/runtime-src/proj.android-studio/app/build/intermediates/ndkBuild/debug/obj/local/armeabi-v7a/objs-debug/cocos2djs_shared/__/__/__/Classes/PluginFacebookJSHelper.o] Error 1
make.exe: *** Waiting for unfinished jobs....
lnsgdhr
January 26, 2018, 10:08am
7
I add MAKE_V8_HAPPY and it could be build.
lnsgdhr
January 26, 2018, 10:21am
8
it case fatal.
01-26 18:14:47.080: A/libc(30505): Fatal signal 6 (SIGABRT), code -6 in tid 30528 (GLThread 23632)
01-26 18:14:47.081: W/(2241): debuggerd: handling request: pid=30505 uid=10402 gid=10402 tid=30528
01-26 18:14:47.163: A/DEBUG(30561): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
01-26 18:14:47.163: A/DEBUG(30561): Build fingerprint: 'samsung/a7xeltexx/a7xelte:7.0/NRD90M/A710FXXU2CQI7:user/release-keys'
01-26 18:14:47.163: A/DEBUG(30561): Revision: '8'
01-26 18:14:47.163: A/DEBUG(30561): ABI: 'arm'
01-26 18:14:47.163: D/CustomFrequencyManagerService(2897): FrequencyrequestList.getNextMaxCPUCoreRequest, index: 2
01-26 18:14:47.163: A/DEBUG(30561): pid: 30505, tid: 30528, name: GLThread 23632 >>> com.ipalmplay.domino <<<
01-26 18:14:47.163: A/DEBUG(30561): signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr --------
01-26 18:14:47.166: D/CustomFrequencyManagerService(2897): releaseDVFSLockLocked : Getting Lock type frm List : DVFS_MIN_LIMIT frequency : 1600000 uid : 1000 pid : 2897 tag : APP_LAUNCH@CPU_MIN@234
01-26 18:14:47.167: A/DEBUG(30561): Abort message: 'E:/games/fish_client/trunk/FishGame/build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/proj.android/../jswrapper/v8/ScriptEngine.cpp:565: bool se::ScriptEngine::start(): assertion "ok" failed'
01-26 18:14:47.167: A/DEBUG(30561): r0 00000000 r1 00007740 r2 00000006 r3 00000008
01-26 18:14:47.167: A/DEBUG(30561): r4 c7ea0978 r5 00000006 r6 c7ea0920 r7 0000010c
01-26 18:14:47.167: A/DEBUG(30561): r8 c7e9ff70 r9 d5f4f500 sl 00000000 fp c7e9fdcc
01-26 18:14:47.167: A/DEBUG(30561): ip 00000016 sp c7e9fce0 lr e76f04c7 pc e76f2d30 cpsr 600f0010
01-26 18:14:47.174: A/DEBUG(30561): backtrace:
01-26 18:14:47.174: A/DEBUG(30561): #00 pc 0004ad30 /system/lib/libc.so (tgkill+12)
01-26 18:14:47.174: A/DEBUG(30561): #01 pc 000484c3 /system/lib/libc.so (pthread_kill+34)
01-26 18:14:47.174: A/DEBUG(30561): #02 pc 0001dd99 /system/lib/libc.so (raise+10)
01-26 18:14:47.174: A/DEBUG(30561): #03 pc 00019521 /system/lib/libc.so (__libc_android_abort+34)
01-26 18:14:47.174: A/DEBUG(30561): #04 pc 00017160 /system/lib/libc.so (abort+4)
01-26 18:14:47.174: A/DEBUG(30561): #05 pc 0001bd97 /system/lib/libc.so (__libc_fatal+22)
01-26 18:14:47.175: A/DEBUG(30561): #06 pc 000198ff /system/lib/libc.so (__assert2+18)
01-26 18:14:47.175: A/DEBUG(30561): #07 pc 007e215c /data/app/com.ipalmplay.domino-1/lib/arm/libcocos2djs.so (_ZN2se12ScriptEngine5startEv+632)
01-26 18:14:47.175: A/DEBUG(30561): #08 pc 006b573c /data/app/com.ipalmplay.domino-1/lib/arm/libcocos2djs.so (_ZN11AppDelegate29applicationDidFinishLaunchingEv+644)
01-26 18:14:47.175: A/DEBUG(30561): #09 pc 007ba108 /data/app/com.ipalmplay.domino-1/lib/arm/libcocos2djs.so (_ZN7cocos2d11Application3runEv+40)
01-26 18:14:47.175: A/DEBUG(30561): #10 pc 007bf010 /data/app/com.ipalmplay.domino-1/lib/arm/libcocos2djs.so (Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit+248)
01-26 18:14:47.175: A/DEBUG(30561): #11 pc 008516d5 /data/app/com.ipalmplay.domino-1/oat/arm/base.odex (offset 0x803000)
but it crash when app starts, not in inviteFriends callback.
lnsgdhr
January 26, 2018, 10:43am
10
ok maybe i have to try clean build
lnsgdhr
January 29, 2018, 2:17am
12
Do you mean it is Engine’s problem. I try the codes crash too.
Sorry, I don’t know whats going on here. Would u revert the onInviteFriendsResult function ?
BTW, I can not believe the function cause app crash.
@Insgdhr Would u plz send me a APK when u fix the starts crash?
lnsgdhr
January 29, 2018, 2:37am
15
sure, you mean use the revert code?
Yes.
I test this function without facebook native app, and no callback anymore.
lnsgdhr
January 29, 2018, 3:15am
17
I just want use com.facebook.share.model.GameRequestContent to invite friend.I don’t know if i use the right function… here is the test apk if you want test, you have to tell me your facebook test id, so i can add it on the facebook test list.
lnsgdhr
January 29, 2018, 3:24am
20
done , you can try when you ready.